- Worked on some basic technology descriptions for the tech tab. Didn't quite finish -- it's kind of mind-numbing to come up with interesting copy for everything. It's even more mind-numbing to come up with non-interesting copy for everything, but at least it's quicker.
- Worked a little bit on the graphics for the tech screen, too, but didn't get very far there, either, just redid a couple things. Really need to spend some quality time there at some point.
- Added a galactic display, figured out how to render it properly (aha, NSImage, not NSImageView. Now I can draw lines over everything), added labels and controls for the labels and generally made it pretty-fied, and then threw in zooming and panning.
...Actually, damn, that looks pretty good.
Here's an early-game view:
[Click through for full size (also below).]
And a later game view:
And you know what, it looks really nice on the big screen:
It can probably handle some decent-sized galaxies on the big screen.
Next up: navigation to and from the system display (next weekend when I can concentrate on it) and images and stuff for the tech screen (which can be more of a catch-as-catch-can evening activity).
[ Crossposted from http://doubt72.dreamwidth.org/4440.html ]