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17 July 2011 @ 04:02 pm
Game Blog (#0)  
So, the last week-plus I've been working on the game off and on, I think I'm actually past my first trac milestone, need to update that at some point. Everthing's pretty much in place and going now, so a (quick-ish) progress report is in order.

- More or less finished the Cocoa/Xcode development book I was reading (I haven't read the stuff on dealing with dispatch queues or anything, but I was tired of reading instead of coding and I've already covered the critical stuff. This project probably won't be compute-intensive enough to use those, anyway).

- Built the interface framework in Xcode, started on galaxy/system/planet generation code; in parallel I'm working on the debug interface. I figure I'll do my first serious interface there, so by the time I get to the user stuff it'll be a bit more polished (mostly on the code side; polished interfaces are easy to build in the Xcode Interface Builder).

- Took a break and created some art for the galaxy/system/planet views. Have thumbnails:

- Stars:

- Planets:

That's one star per spectral type, plus neutron stars and black holes. There are also ten classes (so far) of planets (categorized by atmosphere) but I did up several versions of each class for visual variety (at least two per class, more for common or interesting classes). Three of the classes are invented; the rest exist in the solar system (you might recognize some). I could do more easily if things felt too repetitive; all the planets and stars are Lightwave3D objects or scenes and easy to regenerate or modify.

And that's pretty much it so far.

[ Crossposted from http://doubt72.dreamwidth.org/3444.html ]
Dustybigmog on July 18th, 2011 01:24 pm (UTC)
Exciting times ahead. Let me know when you reach alpha and I can help you test.
Douglas Triggsdoubt72 on July 18th, 2011 04:38 pm (UTC)
Well, you'd need a Mac to play it on; I'm writing it in Xcode, after all.

But you'd be welcome to come over and try it out when it gets to that point.
hamanosilencehamanosilence on July 18th, 2011 03:21 pm (UTC)
Uhhh nice :)
Btw did I miss the goal of the game ^^, sorry must have overlooked the first psot about it ^^ :)
Douglas Triggsdoubt72 on July 18th, 2011 04:46 pm (UTC)
See last post?
hamanosilencehamanosilence on July 18th, 2011 06:49 pm (UTC)
Well but not so much what is is supposed to be (beside space shooter ^^). But as it is for mac ... no apple for me :P
Douglas Triggsdoubt72 on July 18th, 2011 07:45 pm (UTC)
No, not a space shooter. A 4X game.
hamanosilencehamanosilence on July 19th, 2011 04:13 am (UTC)
As long as you do not make it 5x and fail like MoO3 it will be awesome :)